The game's story has three possible endings, determined by the player's choices at key points in the narrative. Development began in 2011 and lasted for three and a half years. Central and Northern European cultures formed the basis of the game's world. The game was developed using the REDengine 3, https://illusion-of-kundun-mu-onl12210.jts-blog.com/35762713/o-truque-inteligente-de-thewitcher3-que-ninguém-é-discutindo